ACloudViewer  3.9.4
A Modern Library for 3D Data Processing
cloudViewer::visualization::rendering::CloudViewerScene Class Reference

#include <CloudViewerScene.h>

Public Types

enum class  LightingProfile {
  HARD_SHADOWS , DARK_SHADOWS , MED_SHADOWS , SOFT_SHADOWS ,
  NO_SHADOWS
}
 
enum class  LOD { HIGH_DETAIL , FAST }
 

Public Member Functions

 CloudViewerScene (Renderer &renderer)
 
 ~CloudViewerScene ()
 
ViewGetView () const
 
ViewHandle GetViewId () const
 
void SetViewport (std::int32_t x, std::int32_t y, std::uint32_t width, std::uint32_t height)
 
void ShowSkybox (bool enable)
 
void ShowAxes (bool enable)
 
void SetBackground (const Eigen::Vector4f &color, std::shared_ptr< geometry::Image > image=nullptr)
 
const Eigen::Vector4f GetBackgroundColor () const
 
void ShowGroundPlane (bool enable, Scene::GroundPlane plane)
 
void SetLighting (LightingProfile profile, const Eigen::Vector3f &sun_dir)
 
void SetDownsampleThreshold (size_t n_points)
 
size_t GetDownsampleThreshold () const
 
void ClearGeometry ()
 
void AddGeometry (const std::string &name, const ccHObject *geom, const MaterialRecord &mat, bool add_downsampled_copy_for_fast_rendering=true)
 Adds a geometry with the specified name. Default visible is true. More...
 
void AddGeometry (const std::string &name, const t::geometry::Geometry *geom, const MaterialRecord &mat, bool add_downsampled_copy_for_fast_rendering=true)
 
bool HasGeometry (const std::string &name) const
 
void RemoveGeometry (const std::string &name)
 
void ShowGeometry (const std::string &name, bool show)
 Shows or hides the geometry with the specified name. More...
 
bool GeometryIsVisible (const std::string &name)
 
void SetGeometryTransform (const std::string &name, const Eigen::Matrix4d &transform)
 
Eigen::Matrix4d GetGeometryTransform (const std::string &name)
 
void ModifyGeometryMaterial (const std::string &name, const MaterialRecord &mat)
 
void AddModel (const std::string &name, const TriangleMeshModel &model)
 
void UpdateMaterial (const MaterialRecord &mat)
 Updates all geometries to use this material. More...
 
void UpdateModelMaterial (const std::string &name, const TriangleMeshModel &model)
 Updates the named model to use this material. More...
 
std::vector< std::string > GetGeometries ()
 
const ccBBoxGetBoundingBox ()
 
void SetLOD (LOD lod)
 
LOD GetLOD () const
 
SceneGetScene () const
 
CameraGetCamera () const
 
RendererGetRenderer () const
 

Detailed Description

Definition at line 39 of file CloudViewerScene.h.

Member Enumeration Documentation

◆ LightingProfile

Enumerator
HARD_SHADOWS 
DARK_SHADOWS 
MED_SHADOWS 
SOFT_SHADOWS 
NO_SHADOWS 

Definition at line 58 of file CloudViewerScene.h.

◆ LOD

Enumerator
HIGH_DETAIL 
FAST 

Definition at line 111 of file CloudViewerScene.h.

Constructor & Destructor Documentation

◆ CloudViewerScene()

cloudViewer::visualization::rendering::CloudViewerScene::CloudViewerScene ( Renderer renderer)

◆ ~CloudViewerScene()

Member Function Documentation

◆ AddGeometry() [1/2]

void cloudViewer::visualization::rendering::CloudViewerScene::AddGeometry ( const std::string &  name,
const ccHObject geom,
const MaterialRecord mat,
bool  add_downsampled_copy_for_fast_rendering = true 
)

◆ AddGeometry() [2/2]

◆ AddModel()

void cloudViewer::visualization::rendering::CloudViewerScene::AddModel ( const std::string &  name,
const TriangleMeshModel model 
)

◆ ClearGeometry()

void cloudViewer::visualization::rendering::CloudViewerScene::ClearGeometry ( )

◆ GeometryIsVisible()

bool cloudViewer::visualization::rendering::CloudViewerScene::GeometryIsVisible ( const std::string &  name)

◆ GetBackgroundColor()

const Eigen::Vector4f cloudViewer::visualization::rendering::CloudViewerScene::GetBackgroundColor ( ) const

◆ GetBoundingBox()

const ccBBox& cloudViewer::visualization::rendering::CloudViewerScene::GetBoundingBox ( )
inline

◆ GetCamera()

◆ GetDownsampleThreshold()

size_t cloudViewer::visualization::rendering::CloudViewerScene::GetDownsampleThreshold ( ) const
inline

◆ GetGeometries()

std::vector< std::string > cloudViewer::visualization::rendering::CloudViewerScene::GetGeometries ( )

◆ GetGeometryTransform()

Eigen::Matrix4d cloudViewer::visualization::rendering::CloudViewerScene::GetGeometryTransform ( const std::string &  name)

◆ GetLOD()

CloudViewerScene::LOD cloudViewer::visualization::rendering::CloudViewerScene::GetLOD ( ) const

Definition at line 466 of file CloudViewerScene.cpp.

◆ GetRenderer()

◆ GetScene()

◆ GetView()

◆ GetViewId()

ViewHandle cloudViewer::visualization::rendering::CloudViewerScene::GetViewId ( ) const
inline

Definition at line 45 of file CloudViewerScene.h.

◆ HasGeometry()

bool cloudViewer::visualization::rendering::CloudViewerScene::HasGeometry ( const std::string &  name) const

◆ ModifyGeometryMaterial()

void cloudViewer::visualization::rendering::CloudViewerScene::ModifyGeometryMaterial ( const std::string &  name,
const MaterialRecord mat 
)

◆ RemoveGeometry()

void cloudViewer::visualization::rendering::CloudViewerScene::RemoveGeometry ( const std::string &  name)

◆ SetBackground()

void cloudViewer::visualization::rendering::CloudViewerScene::SetBackground ( const Eigen::Vector4f &  color,
std::shared_ptr< geometry::Image image = nullptr 
)

◆ SetDownsampleThreshold()

void cloudViewer::visualization::rendering::CloudViewerScene::SetDownsampleThreshold ( size_t  n_points)
inline

Sets the maximum number of points before AddGeometry also adds a downsampled point cloud with number of points, used when rendering speed is important.

Definition at line 71 of file CloudViewerScene.h.

Referenced by cloudViewer::visualization::rendering::pybind_rendering_classes().

◆ SetGeometryTransform()

void cloudViewer::visualization::rendering::CloudViewerScene::SetGeometryTransform ( const std::string &  name,
const Eigen::Matrix4d &  transform 
)

◆ SetLighting()

◆ SetLOD()

void cloudViewer::visualization::rendering::CloudViewerScene::SetLOD ( LOD  lod)

Definition at line 427 of file CloudViewerScene.cpp.

◆ SetViewport()

void cloudViewer::visualization::rendering::CloudViewerScene::SetViewport ( std::int32_t  x,
std::int32_t  y,
std::uint32_t  width,
std::uint32_t  height 
)

Definition at line 121 of file CloudViewerScene.cpp.

References GetView(), height, and width.

◆ ShowAxes()

void cloudViewer::visualization::rendering::CloudViewerScene::ShowAxes ( bool  enable)

◆ ShowGeometry()

void cloudViewer::visualization::rendering::CloudViewerScene::ShowGeometry ( const std::string &  name,
bool  show 
)

Shows or hides the geometry with the specified name.

Definition at line 366 of file CloudViewerScene.cpp.

References name.

Referenced by cloudViewer::visualization::rendering::pybind_rendering_classes().

◆ ShowGroundPlane()

void cloudViewer::visualization::rendering::CloudViewerScene::ShowGroundPlane ( bool  enable,
Scene::GroundPlane  plane 
)

◆ ShowSkybox()

void cloudViewer::visualization::rendering::CloudViewerScene::ShowSkybox ( bool  enable)

◆ UpdateMaterial()

void cloudViewer::visualization::rendering::CloudViewerScene::UpdateMaterial ( const MaterialRecord mat)

◆ UpdateModelMaterial()

void cloudViewer::visualization::rendering::CloudViewerScene::UpdateModelMaterial ( const std::string &  name,
const TriangleMeshModel model 
)

The documentation for this class was generated from the following files: