![]() |
ACloudViewer
3.9.4
A Modern Library for 3D Data Processing
|
Classes | |
| class | TextureRendererBase |
| Base class for all texture renderers. More... | |
| class | PBRRenderer |
| Unified PBR (Physically Based Rendering) renderer. More... | |
| class | MultiTextureRenderer |
| Multi-texture renderer. More... | |
| class | TextureRenderManager |
| Texture rendering manager. More... | |
| class | MaterialConverter |
| Material converter utility. More... | |
| class | MeshMaterialExtractor |
| Utility class for extracting and applying materials from mesh. More... | |
| class | MeshTextureApplier |
| Utility class for applying textures to mesh actors. More... | |
| class | TextureLoader |
| Utility class for loading textures from various sources. More... | |
Enumerations | |
| enum class | RenderingMode { PBR , MULTI_TEXTURE , MATERIAL_ONLY } |
| Rendering mode enumeration. More... | |
|
strong |
Rendering mode enumeration.
| Enumerator | |
|---|---|
| PBR | |
| MULTI_TEXTURE | |
| MATERIAL_ONLY | |
Definition at line 35 of file TextureRendererBase.h.