![]() |
ACloudViewer
3.9.4
A Modern Library for 3D Data Processing
|
#include <cuda_texture.h>
Public Member Functions | |
| cudaTextureObject_t | GetObj () const |
| size_t | GetWidth () const |
| size_t | GetHeight () const |
| size_t | GetDepth () const |
| CudaArrayLayeredTexture (const cudaTextureDesc &texture_desc, const size_t width, const size_t height, const size_t depth) | |
| ~CudaArrayLayeredTexture () | |
Static Public Member Functions | |
| static std::unique_ptr< CudaArrayLayeredTexture< T > > | FromGpuMat (const cudaTextureDesc &texture_desc, const GpuMat< T > &mat) |
| static std::unique_ptr< CudaArrayLayeredTexture< T > > | FromHostArray (const cudaTextureDesc &texture_desc, const size_t width, const size_t height, const size_t depth, const T *data) |
Definition at line 22 of file cuda_texture.h.
| colmap::mvs::CudaArrayLayeredTexture< T >::CudaArrayLayeredTexture | ( | const cudaTextureDesc & | texture_desc, |
| const size_t | width, | ||
| const size_t | height, | ||
| const size_t | depth | ||
| ) |
Definition at line 108 of file cuda_texture.h.
| colmap::mvs::CudaArrayLayeredTexture< T >::~CudaArrayLayeredTexture |
Definition at line 134 of file cuda_texture.h.
References CUDA_SAFE_CALL.
|
static |
Definition at line 67 of file cuda_texture.h.
References CUDA_SAFE_CALL, colmap::mvs::GpuMat< T >::GetDepth(), colmap::mvs::GpuMat< T >::GetHeight(), colmap::mvs::GpuMat< T >::GetPitch(), colmap::mvs::GpuMat< T >::GetPtr(), and colmap::mvs::GpuMat< T >::GetWidth().
|
static |
Definition at line 87 of file cuda_texture.h.
References CUDA_SAFE_CALL, data, height, and width.
| size_t colmap::mvs::CudaArrayLayeredTexture< T >::GetDepth |
Definition at line 155 of file cuda_texture.h.
| size_t colmap::mvs::CudaArrayLayeredTexture< T >::GetHeight |
Definition at line 150 of file cuda_texture.h.
| cudaTextureObject_t colmap::mvs::CudaArrayLayeredTexture< T >::GetObj |
Definition at line 140 of file cuda_texture.h.
| size_t colmap::mvs::CudaArrayLayeredTexture< T >::GetWidth |
Definition at line 145 of file cuda_texture.h.