Data class for MetalTexture contains albedo, normal, roughness and metallic texture files for metal based material.
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#include <Dataset.h>
Data class for MetalTexture contains albedo, normal, roughness and metallic texture files for metal based material.
Definition at line 608 of file Dataset.h.
◆ MetalTexture()
| cloudViewer::data::MetalTexture::MetalTexture |
( |
const std::string & |
data_root = "" | ) |
|
◆ GetAlbedoTexturePath()
| std::string cloudViewer::data::MetalTexture::GetAlbedoTexturePath |
( |
| ) |
const |
|
inline |
Returns the path to albedo color texture image.
Definition at line 612 of file Dataset.h.
◆ GetMetallicTexturePath()
| std::string cloudViewer::data::MetalTexture::GetMetallicTexturePath |
( |
| ) |
const |
|
inline |
Returns the path to metallic texture image.
Definition at line 624 of file Dataset.h.
◆ GetNormalTexturePath()
| std::string cloudViewer::data::MetalTexture::GetNormalTexturePath |
( |
| ) |
const |
|
inline |
Returns the path to normal texture image.
Definition at line 616 of file Dataset.h.
◆ GetPathMap()
| std::unordered_map<std::string, std::string> cloudViewer::data::MetalTexture::GetPathMap |
( |
| ) |
const |
|
inline |
Returns the map of filename to path. Refer documentation page for available options.
Definition at line 629 of file Dataset.h.
◆ GetRoughnessTexturePath()
| std::string cloudViewer::data::MetalTexture::GetRoughnessTexturePath |
( |
| ) |
const |
|
inline |
Returns the path to roughness texture image.
Definition at line 620 of file Dataset.h.
The documentation for this class was generated from the following files: