ACloudViewer  3.9.4
A Modern Library for 3D Data Processing
MultiTextureRenderer.cpp File Reference
#include "renders/textured/MultiTextureRenderer.h"
#include <CVLog.h>
#include <CVTools.h>
#include <FileSystem.h>
#include <ecvMaterial.h>
#include <ecvMaterialSet.h>
#include <cmath>
#include <map>
#include <set>
#include <sstream>
#include "renders/base/TextureRendererBase.h"
#include "renders/utils/MaterialConverter.h"
#include <vtkActor.h>
#include <vtkBMPReader.h>
#include <vtkDataArray.h>
#include <vtkJPEGReader.h>
#include <vtkLODActor.h>
#include <vtkOpenGLRenderWindow.h>
#include <vtkPNGReader.h>
#include <vtkPNMReader.h>
#include <vtkPointData.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkQImageToImageSource.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkTIFFReader.h>
#include <vtkTexture.h>
#include <vtkTextureUnitManager.h>
Include dependency graph for MultiTextureRenderer.cpp:

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Namespaces

 PclUtils
 
 PclUtils::renders