#include <RendererStructs.h>
Definition at line 21 of file RendererStructs.h.
◆ eLightType
◆ LightDescription()
| cloudViewer::visualization::rendering::LightDescription::LightDescription |
( |
| ) |
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inline |
◆ cast_shadows
| bool cloudViewer::visualization::rendering::LightDescription::cast_shadows |
◆ color
| Eigen::Vector3f cloudViewer::visualization::rendering::LightDescription::color |
◆ custom_attributes
| Json::Value cloudViewer::visualization::rendering::LightDescription::custom_attributes |
◆ direction
| Eigen::Vector3f cloudViewer::visualization::rendering::LightDescription::direction |
◆ falloff
| float cloudViewer::visualization::rendering::LightDescription::falloff |
◆ intensity
| float cloudViewer::visualization::rendering::LightDescription::intensity |
◆ light_cone_inner
| float cloudViewer::visualization::rendering::LightDescription::light_cone_inner |
◆ light_cone_outer
| float cloudViewer::visualization::rendering::LightDescription::light_cone_outer |
◆ position
| Eigen::Vector3f cloudViewer::visualization::rendering::LightDescription::position |
◆ type
| eLightType cloudViewer::visualization::rendering::LightDescription::type |
The documentation for this struct was generated from the following file: