13 namespace visualization {
27 void Play(
bool recording =
false,
28 bool recording_depth =
false,
29 bool close_window_when_animation_ends =
false);
32 const std::string &trajectory) {
39 const std::string &trajectory) {
filament::Texture::InternalFormat format
std::string recording_depth_trajectory_filename_
std::string recording_image_trajectory_filename_
void MouseButtonCallback(GLFWwindow *window, int button, int action, int mods) override
void UpdateWindowTitle() override
std::string recording_depth_filename_format_
std::string recording_depth_basedir_
void KeyPressCallback(GLFWwindow *window, int key, int scancode, int action, int mods) override
size_t recording_file_index_
void MouseMoveCallback(GLFWwindow *window, double x, double y) override
~VisualizerWithCustomAnimation() override
std::string recording_image_filename_format_
void RegisterRecordingDepthFormat(const std::string &basedir, const std::string &format, const std::string &trajectory)
VisualizerWithCustomAnimation()
VisualizerWithCustomAnimation(const VisualizerWithCustomAnimation &)=delete
void PrintVisualizerHelp() override
bool InitViewControl() override
Function to initialize ViewControl.
std::string recording_image_basedir_
void Play(bool recording=false, bool recording_depth=false, bool close_window_when_animation_ends=false)
void RegisterRecordingImageFormat(const std::string &basedir, const std::string &format, const std::string &trajectory)
void MouseScrollCallback(GLFWwindow *window, double x, double y) override
VisualizerWithCustomAnimation & operator=(const VisualizerWithCustomAnimation &)=delete
The main Visualizer class.
Generic file read and write utility for python interface.