17 acceleration * time_step2;
30 0.83193, 0.88235, 0.91765, 0.94235, 0.95965,
31 0.97175, 0.98023, 0.98616, 0.99031, 0.99322};
36 0.4949, 0.498, 0.4992, 0.4997, 0.4999,
37 0.4999, 0.5, 0.5, 0.5, 0.5};
45 Vec3 correctionVectorHalf =
57 Vec3 correctionVectorHalf =
68 Vec3 correctionVectorHalf =
const double doubleMove1[15]
const double singleMove1[15]
void satisfyConstraintSelf(int constraintTimes)
void offsetPos(const Vec3 v)
std::vector< Particle * > neighborsList