14 #include "assimp/material.h"
15 #include "assimp/matrix4x4.h"
16 #include "assimp/mesh.h"
17 #include "assimp/metadata.h"
18 #include "assimp/scene.h"
26 const QString &inPath,
27 const aiScene *inScene);
34 unsigned int inValueIndex);
Float version of ccGLMatrixTpl.
Mesh (triangle) material.
ccMaterialSet * createMaterialSetForMesh(const aiMesh *inMesh, const QString &inPath, const aiScene *inScene)
ccMesh * newCCMeshFromAIMesh(const aiMesh *inMesh)
QVariant convertMetaValueToVariant(aiMetadata *inData, unsigned int inValueIndex)
ccGLMatrix convertMatrix(const aiMatrix4x4 &inAssimpMatrix)