10 #include <utils/Entity.h>
22 namespace visualization {
50 void LookAt(
const Eigen::Vector3f& center,
51 const Eigen::Vector3f& eye,
52 const Eigen::Vector3f& up)
override;
56 const Eigen::Vector3f& left,
57 const Eigen::Vector3f& up)
override;
59 double GetNear()
const override;
60 double GetFar()
const override;
80 float view_height)
const override;
82 Eigen::Vector2f
GetNDC(
const Eigen::Vector3f& pt)
const override;
83 double GetViewZ(
float z_buffer)
const override;
90 filament::Camera* camera_ =
nullptr;
91 utils::Entity camera_entity_;
92 filament::Engine& engine_;
Eigen::Transform< float, 3, Eigen::Affine > Transform
Eigen::Transform< float, 3, Eigen::Projective > ProjectionMatrix
filament::Camera * GetNativeCamera() const
Transform GetCullingProjectionMatrix() const override
ProjectionMatrix GetProjectionMatrix() const override
Transform GetViewMatrix() const override
const ProjectionInfo & GetProjection() const override
FovType GetFieldOfViewType() const override
only valid if fov was passed to SetProjection()
Eigen::Vector3f GetLeftVector() const override
void LookAt(const Eigen::Vector3f ¢er, const Eigen::Vector3f &eye, const Eigen::Vector3f &up) override
Eigen::Vector3f Unproject(float x, float y, float z, float view_width, float view_height) const override
Transform GetModelMatrix() const override
void SetModelMatrix(const Transform &view) override
void SetProjection(double fov, double aspect, double near, double far, FovType fov_type) override
FilamentCamera(filament::Engine &engine)
double GetViewZ(float z_buffer) const override
Eigen::Vector2f GetNDC(const Eigen::Vector3f &pt) const override
Eigen::Vector3f GetPosition() const override
Eigen::Vector3f GetForwardVector() const override
Eigen::Vector3f GetUpVector() const override
double GetFar() const override
double GetNear() const override
double GetFieldOfView() const override
only valid if fov was passed to SetProjection()
void CopyFrom(const Camera *camera) override
Generic file read and write utility for python interface.