| data_ | colmap::mvs::Mat< float > | protected |
| depth_ | colmap::mvs::Mat< float > | protected |
| DepthMap() | colmap::mvs::DepthMap | |
| DepthMap(const size_t width, const size_t height, const float depth_min, const float depth_max) | colmap::mvs::DepthMap | |
| DepthMap(const Mat< float > &mat, const float depth_min, const float depth_max) | colmap::mvs::DepthMap | |
| Downsize(const size_t max_width, const size_t max_height) | colmap::mvs::DepthMap | |
| Fill(const float value) | colmap::mvs::Mat< float > | |
| Get(const size_t row, const size_t col) const | colmap::mvs::DepthMap | inline |
| Mat< float >::Get(const size_t row, const size_t col, const size_t slice=0) const | colmap::mvs::Mat< float > | |
| GetData() const | colmap::mvs::Mat< float > | |
| GetDepth() const | colmap::mvs::Mat< float > | |
| GetDepthMax() const | colmap::mvs::DepthMap | inline |
| GetDepthMin() const | colmap::mvs::DepthMap | inline |
| GetHeight() const | colmap::mvs::Mat< float > | |
| GetNumBytes() const | colmap::mvs::Mat< float > | |
| GetPtr() | colmap::mvs::Mat< float > | |
| GetPtr() const | colmap::mvs::Mat< float > | |
| GetSlice(const size_t row, const size_t col, float *values) const | colmap::mvs::Mat< float > | |
| GetWidth() const | colmap::mvs::Mat< float > | |
| height_ | colmap::mvs::Mat< float > | protected |
| Mat() | colmap::mvs::Mat< float > | |
| Mat(const size_t width, const size_t height, const size_t depth) | colmap::mvs::Mat< float > | |
| Read(const std::string &path) | colmap::mvs::Mat< float > | |
| Rescale(const float factor) | colmap::mvs::DepthMap | |
| Set(const size_t row, const size_t col, const float value) | colmap::mvs::Mat< float > | |
| Set(const size_t row, const size_t col, const size_t slice, const float value) | colmap::mvs::Mat< float > | |
| ToBitmap(const float min_percentile, const float max_percentile) const | colmap::mvs::DepthMap | |
| width_ | colmap::mvs::Mat< float > | protected |
| Write(const std::string &path) const | colmap::mvs::Mat< float > | |