10 #include <VoxelGrid.h>
23 const std::string &
format =
"auto",
24 bool print_progress =
false);
30 geometry::VoxelGrid &voxelgrid,
31 const std::string &
format =
"auto",
32 bool print_progress =
false);
40 const geometry::VoxelGrid &voxelgrid,
43 bool print_progress =
false);
46 geometry::VoxelGrid &voxelgrid,
47 bool print_progress =
false);
50 const geometry::VoxelGrid &voxelgrid,
53 bool print_progress =
false);
filament::Texture::InternalFormat format
bool WriteVoxelGridToPLY(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii=false, bool compressed=false, bool print_progress=false)
std::shared_ptr< geometry::VoxelGrid > CreateVoxelGridFromFile(const std::string &filename, const std::string &format="auto", bool print_progress=false)
bool WriteVoxelGrid(const std::string &filename, const geometry::VoxelGrid &voxelgrid, bool write_ascii=false, bool compressed=false, bool print_progress=false)
bool ReadVoxelGridFromPLY(const std::string &filename, geometry::VoxelGrid &voxelgrid, bool print_progress=false)
bool ReadVoxelGrid(const std::string &filename, geometry::VoxelGrid &voxelgrid, const std::string &format="auto", bool print_progress=false)
Generic file read and write utility for python interface.