15 namespace visualization {
101 std::map<int, std::function<bool(
Visualizer *,
int,
int)>>
std::function< void(std::shared_ptr< core::Tensor >)> callback
Visualizer with custom key callack capabilities.
void RegisterMouseScrollCallback(std::function< bool(Visualizer *, double, double)> callback)
void RegisterMouseMoveCallback(std::function< bool(Visualizer *, double, double)> callback)
VisualizerWithKeyCallback(const VisualizerWithKeyCallback &)=delete
std::map< int, std::function< bool(Visualizer *, int, int)> > key_action_to_callback_
std::pair< int, std::function< bool(Visualizer *)> > KeyCallbackPair
void MouseScrollCallback(GLFWwindow *window, double x, double y) override
std::function< bool(Visualizer *, int, int, int)> mouse_button_callback_
std::function< bool(Visualizer *, double, double)> mouse_scroll_callback_
void KeyPressCallback(GLFWwindow *window, int key, int scancode, int action, int mods) override
std::string PrintKeyToString(int key)
~VisualizerWithKeyCallback() override
VisualizerWithKeyCallback & operator=(const VisualizerWithKeyCallback &)=delete
void RegisterKeyActionCallback(int key, std::function< bool(Visualizer *, int, int)> callback)
VisualizerWithKeyCallback()
Default Constructor.
void MouseMoveCallback(GLFWwindow *window, double x, double y) override
void PrintVisualizerHelp() override
std::function< bool(Visualizer *, double, double)> mouse_move_callback_
void RegisterMouseButtonCallback(std::function< bool(Visualizer *, int, int, int)> callback)
void MouseButtonCallback(GLFWwindow *window, int button, int action, int mods) override
std::map< int, std::function< bool(Visualizer *)> > key_to_callback_
void RegisterKeyCallback(int key, std::function< bool(Visualizer *)> callback)
The main Visualizer class.
Generic file read and write utility for python interface.