35 void Upload(
const std::vector<TrianglePainter::Data>&
data);
36 void Render(
const QMatrix4x4& pmv_matrix);
39 QOpenGLShaderProgram shader_program_;
40 QOpenGLVertexArrayObject vao_;
void Upload(const std::vector< TrianglePainter::Data > &data)
void Render(const QMatrix4x4 &pmv_matrix)
PointPainter::Data point1
Data(const PointPainter::Data &p1, const PointPainter::Data &p2, const PointPainter::Data &p3)
PointPainter::Data point2
PointPainter::Data point3