| array_ | colmap::mvs::GpuMat< curandState > | protected |
| array_ptr_ | colmap::mvs::GpuMat< curandState > | protected |
| blockSize_ | colmap::mvs::GpuMat< curandState > | protected |
| ComputeCudaConfig() | colmap::mvs::GpuMat< curandState > | protected |
| CopyToDevice(const curandState *data, const size_t pitch) | colmap::mvs::GpuMat< curandState > | |
| CopyToHost(curandState *data, const size_t pitch) const | colmap::mvs::GpuMat< curandState > | |
| CopyToMat() const | colmap::mvs::GpuMat< curandState > | |
| depth_ | colmap::mvs::GpuMat< curandState > | protected |
| FillWithRandomNumbers(const curandState min_value, const curandState max_value, GpuMat< curandState > random_state) | colmap::mvs::GpuMat< curandState > | |
| FillWithScalar(const curandState value) | colmap::mvs::GpuMat< curandState > | |
| FillWithVector(const curandState *values) | colmap::mvs::GpuMat< curandState > | |
| FlipHorizontal(GpuMat< curandState > *output) | colmap::mvs::GpuMat< curandState > | |
| Get(const size_t row, const size_t col, const size_t slice=0) const | colmap::mvs::GpuMat< curandState > | |
| GetDepth() const | colmap::mvs::GpuMat< curandState > | |
| GetHeight() const | colmap::mvs::GpuMat< curandState > | |
| GetPitch() const | colmap::mvs::GpuMat< curandState > | |
| GetPtr() const | colmap::mvs::GpuMat< curandState > | |
| GetPtr() | colmap::mvs::GpuMat< curandState > | |
| GetRef(const size_t row, const size_t col) | colmap::mvs::GpuMat< curandState > | |
| GetRef(const size_t row, const size_t col, const size_t slice) | colmap::mvs::GpuMat< curandState > | |
| GetSlice(const size_t row, const size_t col, curandState *values) const | colmap::mvs::GpuMat< curandState > | |
| GetWidth() const | colmap::mvs::GpuMat< curandState > | |
| GpuMat(const size_t width, const size_t height, const size_t depth=1) | colmap::mvs::GpuMat< curandState > | |
| GpuMatPRNG(const int width, const int height) | colmap::mvs::GpuMatPRNG | |
| gridSize_ | colmap::mvs::GpuMat< curandState > | protected |
| height_ | colmap::mvs::GpuMat< curandState > | protected |
| kBlockDimX | colmap::mvs::GpuMat< curandState > | protectedstatic |
| kBlockDimY | colmap::mvs::GpuMat< curandState > | protectedstatic |
| pitch_ | colmap::mvs::GpuMat< curandState > | protected |
| Read(const std::string &path) | colmap::mvs::GpuMat< curandState > | |
| Rotate(GpuMat< curandState > *output) | colmap::mvs::GpuMat< curandState > | |
| Set(const size_t row, const size_t col, const curandState value) | colmap::mvs::GpuMat< curandState > | |
| Set(const size_t row, const size_t col, const size_t slice, const curandState value) | colmap::mvs::GpuMat< curandState > | |
| SetSlice(const size_t row, const size_t col, const curandState *values) | colmap::mvs::GpuMat< curandState > | |
| Transpose(GpuMat< curandState > *output) | colmap::mvs::GpuMat< curandState > | |
| width_ | colmap::mvs::GpuMat< curandState > | protected |
| Write(const std::string &path) | colmap::mvs::GpuMat< curandState > | |
| Write(const std::string &path, const size_t slice) | colmap::mvs::GpuMat< curandState > | |
| ~GpuMat() | colmap::mvs::GpuMat< curandState > | |