ACloudViewer  3.9.4
A Modern Library for 3D Data Processing
colmap::mvs::GpuMat< T > Member List

This is the complete list of members for colmap::mvs::GpuMat< T >, including all inherited members.

array_colmap::mvs::GpuMat< T >protected
array_ptr_colmap::mvs::GpuMat< T >protected
blockSize_colmap::mvs::GpuMat< T >protected
ComputeCudaConfig()colmap::mvs::GpuMat< T >protected
CopyToDevice(const T *data, const size_t pitch)colmap::mvs::GpuMat< T >
CopyToHost(T *data, const size_t pitch) constcolmap::mvs::GpuMat< T >
CopyToMat() constcolmap::mvs::GpuMat< T >
depth_colmap::mvs::GpuMat< T >protected
FillWithRandomNumbers(const T min_value, const T max_value, GpuMat< curandState > random_state)colmap::mvs::GpuMat< T >
FillWithScalar(const T value)colmap::mvs::GpuMat< T >
FillWithVector(const T *values)colmap::mvs::GpuMat< T >
FlipHorizontal(GpuMat< T > *output)colmap::mvs::GpuMat< T >
Get(const size_t row, const size_t col, const size_t slice=0) constcolmap::mvs::GpuMat< T >
GetDepth() constcolmap::mvs::GpuMat< T >
GetHeight() constcolmap::mvs::GpuMat< T >
GetPitch() constcolmap::mvs::GpuMat< T >
GetPtr() constcolmap::mvs::GpuMat< T >
GetPtr()colmap::mvs::GpuMat< T >
GetRef(const size_t row, const size_t col)colmap::mvs::GpuMat< T >
GetRef(const size_t row, const size_t col, const size_t slice)colmap::mvs::GpuMat< T >
GetSlice(const size_t row, const size_t col, T *values) constcolmap::mvs::GpuMat< T >
GetWidth() constcolmap::mvs::GpuMat< T >
GpuMat(const size_t width, const size_t height, const size_t depth=1)colmap::mvs::GpuMat< T >
gridSize_colmap::mvs::GpuMat< T >protected
height_colmap::mvs::GpuMat< T >protected
kBlockDimXcolmap::mvs::GpuMat< T >protectedstatic
kBlockDimYcolmap::mvs::GpuMat< T >protectedstatic
pitch_colmap::mvs::GpuMat< T >protected
Read(const std::string &path)colmap::mvs::GpuMat< T >
Rotate(GpuMat< T > *output)colmap::mvs::GpuMat< T >
Set(const size_t row, const size_t col, const T value)colmap::mvs::GpuMat< T >
Set(const size_t row, const size_t col, const size_t slice, const T value)colmap::mvs::GpuMat< T >
SetSlice(const size_t row, const size_t col, const T *values)colmap::mvs::GpuMat< T >
Transpose(GpuMat< T > *output)colmap::mvs::GpuMat< T >
width_colmap::mvs::GpuMat< T >protected
Write(const std::string &path)colmap::mvs::GpuMat< T >
Write(const std::string &path, const size_t slice)colmap::mvs::GpuMat< T >
~GpuMat()colmap::mvs::GpuMat< T >