ACloudViewer  3.9.4
A Modern Library for 3D Data Processing
PclUtils::PCLVis Member List

This is the complete list of members for PclUtils::PCLVis, including all inherited members.

addActorToRenderer(const vtkSmartPointer< vtkProp > &actor, int viewport=0)PclUtils::PCLVis
addCaption(const std::string &text, const CCVector2 &pos2D, const CCVector3 &anchorPos, double r, double g, double b, double a, int fontSize=10, const std::string &viewID="caption", bool anchorDragable=false, int viewport=0)PclUtils::PCLVis
addOrientedCube(const ccGLMatrixd &trans, double width, double height, double depth, double r=1.0, double g=1.0, double b=1.0, const std::string &id="cube", int viewport=0)PclUtils::PCLVis
addOrientedCube(const Eigen::Vector3f &translation, const Eigen::Quaternionf &rotation, double width, double height, double depth, double r=1.0, double g=1.0, double b=1.0, const std::string &id="cube", int viewport=0)PclUtils::PCLVis
addOrientedCube(const ecvOrientedBBox &obb, const std::string &id="cube", int viewport=0)PclUtils::PCLVis
addPolyline(const PCLPolygon::ConstPtr pclPolygon, double r, double g, double b, float width=1.0f, const std::string &id="multiline", int viewport=0)PclUtils::PCLVis
addScalarBar(const CC_DRAW_CONTEXT &context)PclUtils::PCLVis
addScalarFieldToVTK(const std::string &viewID, ccPointCloud *cloud, int scalarFieldIndex, int viewport=0)PclUtils::PCLVis
addTextureMesh(const PCLTextureMesh &mesh, const std::string &id, int viewport)PclUtils::PCLVis
addTextureMeshFromCCMesh(ccGenericMesh *mesh, const std::string &id, int viewport=0)PclUtils::PCLVis
addTextureMeshFromOBJ(const std::string &obj_path, const std::string &id, int viewport=0, int quality=2, bool enable_cache=true)PclUtils::PCLVis
addTextureMeshFromOBJAdvanced(const std::string &obj_path, const std::string &mtl_path, const std::string &id, int viewport=0, int max_texture_size=4096, bool use_mipmaps=true, bool enable_cache=true)PclUtils::PCLVis
clearTextureCache()PclUtils::PCLVis
configCenterAxes()PclUtils::PCLVis
configInteractorStyle(vtkSmartPointer< VTKExtensions::vtkCustomInteractorStyle > interactor_style)PclUtils::PCLVis
containWidget(const std::string &id) constPclUtils::PCLVisinline
displayText(const CC_DRAW_CONTEXT &context)PclUtils::PCLVis
draw(const CC_DRAW_CONTEXT &context, const PCLCloud::Ptr &smCloud)PclUtils::PCLVis
draw(const CC_DRAW_CONTEXT &context, const PCLMesh::Ptr &pclMesh)PclUtils::PCLVis
draw(const CC_DRAW_CONTEXT &context, const PCLTextureMesh::Ptr &textureMesh)PclUtils::PCLVis
draw(const CC_DRAW_CONTEXT &context, const PCLPolygon::Ptr &pclPolygon, bool closed)PclUtils::PCLVis
draw(const CC_DRAW_CONTEXT &context, const ccSensor *sensor)PclUtils::PCLVis
draw(const CC_DRAW_CONTEXT &context, const cloudViewer::geometry::LineSet *lineset)PclUtils::PCLVis
ecvGenericVisualizer()=defaultecvGenericVisualizer
ecvGenericVisualizer3D()=defaultecvGenericVisualizer3D
exitCallbackProcess()PclUtils::PCLVis
expandBounds(double bounds[6], vtkMatrix4x4 *matrix)PclUtils::PCLVis
ExpandBounds(double bounds[6], vtkMatrix4x4 *matrix)PclUtils::PCLVisstatic
GeometryBoundsPclUtils::PCLVisprotected
get2DInteractorStyle()PclUtils::PCLVisinline
get3DInteractorStyle()PclUtils::PCLVisinline
getActorById(const std::string &viewId)PclUtils::PCLVis
getAutoUpateCameraPos()PclUtils::PCLVisinline
getCamera(int viewport=0)PclUtils::PCLVis
getCameraFocalDistance(int viewport=0)PclUtils::PCLVis
getCaptionPosition(const std::string &viewID, float &posX, float &posY)PclUtils::PCLVis
getCenterOfRotation(double center[3])PclUtils::PCLVis
getCurrentRenderer(int viewport=0)PclUtils::PCLVis
GetDataAxesGridProperties(const std::string &viewID, AxesGridProperties &props) constPclUtils::PCLVis
getGLDepth(int x, int y)PclUtils::PCLVis
getIdByActor(vtkProp *actor)PclUtils::PCLVis
getLightIntensity() constPclUtils::PCLVis
getModelViewTransformMatrix(Eigen::Matrix4d &view)PclUtils::PCLVis
getParallelScale(int viewport=0)PclUtils::PCLVis
getPCLInteractorStyle()PclUtils::PCLVis
getPerspectiveState(int viewport=0)PclUtils::PCLVis
getProjectionTransformMatrix(Eigen::Matrix4d &proj)PclUtils::PCLVis
getPropActorMap()PclUtils::PCLVisinline
getPropById(const std::string &viewId)PclUtils::PCLVis
getPropCollectionById(const std::string &viewId)PclUtils::PCLVis
getReasonableClippingRange(double range[2], int viewport=0)PclUtils::PCLVis
getRenderWindowInteractor()PclUtils::PCLVisinline
getRotationFactor()PclUtils::PCLVis
getSourceCloud(const std::string &viewID) constPclUtils::PCLVis
getSourceMesh(const std::string &viewID) constPclUtils::PCLVis
getSourceObject(const std::string &viewID) constPclUtils::PCLVis
getTextureCacheInfo(size_t &count, size_t &memory_bytes) constPclUtils::PCLVis
getTransformation(const CC_DRAW_CONTEXT &context, const CCVector3d &origin)PclUtils::PCLVis
getVisibleGeometryBounds()PclUtils::PCLVisinline
getVtkCamera(int viewport=0)PclUtils::PCLVis
getWidgetActorMap()PclUtils::PCLVisinline
getWidgetById(const std::string &viewId)PclUtils::PCLVis
hasSourceObject(const std::string &viewID) constPclUtils::PCLVis
hideOrientationMarkerWidgetAxes()PclUtils::PCLVis
hidePclMarkerAxes()PclUtils::PCLVis
hideShowActors(bool visibility, const std::string &viewID, int viewport=0)PclUtils::PCLVis
hideShowWidgets(bool visibility, const std::string &viewID, int viewport=0)PclUtils::PCLVis
initialize()PclUtils::PCLVis
interactorAreaPickedEvent(const std::vector< int > &selected_slice)ecvGenericVisualizer3Dsignal
interactorKeyboardEvent(const std::string &symKey)ecvGenericVisualizer3Dsignal
interactorPickedEvent(vtkActor *actor)PclUtils::PCLVissignal
interactorPointPickedEvent(const CCVector3 &p, int index, const std::string &id)ecvGenericVisualizer3Dsignal
internalResetCameraClippingRange()PclUtils::PCLVisinline
isActorPickingEnabled()PclUtils::PCLVisinline
isAreaPickingEnabled()PclUtils::PCLVisinline
IsCameraOrientationWidgetShown() constPclUtils::PCLVis
isPointPickingEnabled()PclUtils::PCLVisinline
m_actorPickingEnabledPclUtils::PCLVisprotected
m_area_pickerPclUtils::PCLVisprotected
m_areaPickingEnabledPclUtils::PCLVisprotected
m_autoUpdateCameraPosPclUtils::PCLVisprotected
m_axes_widgetPclUtils::PCLVisprotected
m_cameraOrientationWidgetPclUtils::PCLVisprotected
m_centerAxesPclUtils::PCLVisprotected
m_cloud_mutexPclUtils::PCLVisprotected
m_currentModePclUtils::PCLVisprotected
m_dataAxesGridMapPclUtils::PCLVisprotected
m_interactorStylePclUtils::PCLVisprotected
m_lightIntensityPclUtils::PCLVisprotected
m_point_pickerPclUtils::PCLVisprotected
m_pointPickingEnabledPclUtils::PCLVisprotected
m_prop_mapPclUtils::PCLVisprotected
m_propPickerPclUtils::PCLVisprotected
m_selected_slicePclUtils::PCLVisprotected
m_sourceObjectMapPclUtils::PCLVisprotected
m_widget_mapPclUtils::PCLVisprotected
pclMarkerAxesShown()PclUtils::PCLVis
PCLVis(vtkSmartPointer< VTKExtensions::vtkCustomInteractorStyle > interactor_style, const std::string &viewerName="", bool initIterator=false, int argc=0, char **argv=nullptr)PclUtils::PCLVis
PCLVis(vtkSmartPointer< vtkRenderer > ren, vtkSmartPointer< vtkRenderWindow > wind, vtkSmartPointer< VTKExtensions::vtkCustomInteractorStyle > interactor_style, const std::string &viewerName="", bool initIterator=false, int argc=0, char **argv=nullptr)PclUtils::PCLVis
pickActor(double x, double y)PclUtils::PCLVis
pickItem(double x0=-1, double y0=-1, double x1=5.0, double y1=5.0)PclUtils::PCLVis
removeActorFromRenderer(const vtkSmartPointer< vtkProp > &actor, int viewport=0)PclUtils::PCLVis
RemoveDataAxesGrid(const std::string &viewID)PclUtils::PCLVis
removeEntities(const CC_DRAW_CONTEXT &context)PclUtils::PCLVis
removeSourceObject(const std::string &viewID)PclUtils::PCLVis
renderToImage(int zoomFactor=1, bool renderOverlayItems=false, bool silent=false, int viewport=0)PclUtils::PCLVis
resetCamera(const ccBBox *bbox)PclUtils::PCLVis
resetCamera(double xMin, double xMax, double yMin, double yMax, double zMin, double zMax)PclUtils::PCLVis
resetCamera()PclUtils::PCLVisinline
resetCamera(double bounds[6])PclUtils::PCLVisinline
resetCameraClippingRange(int viewport=0)PclUtils::PCLVis
resetCenterOfRotation(int viewport=0)PclUtils::PCLVis
resetScalarColor(const std::string &viewID, bool flag=true, int viewport=0)PclUtils::PCLVis
rotateWithAxis(const CCVector2i &pos, const CCVector3d &axis, double angle, int viewport=0)PclUtils::PCLVis
setActorPickingEnabled(bool state)PclUtils::PCLVisinline
setAreaPickingEnabled(bool state)PclUtils::PCLVisinline
setAreaPickingMode(bool state)PclUtils::PCLVis
setAutoUpateCameraPos(bool state)PclUtils::PCLVisinline
setCamera2DManipulators(const int manipulators[9])PclUtils::PCLVisvirtual
setCamera2DMouseWheelMotionFactor(double factor)PclUtils::PCLVisvirtual
setCamera3DManipulators(const int manipulators[9])PclUtils::PCLVisvirtual
setCamera3DMouseWheelMotionFactor(double factor)PclUtils::PCLVisvirtual
setCameraFocalDistance(double focal_distance, int viewport=0)PclUtils::PCLVis
setCameraManipulators(VTKExtensions::vtkCustomInteractorStyle *style, const int manipulators[9])PclUtils::PCLVis
setCameraViewAngle(double viewAngle, int viewport=0)PclUtils::PCLVis
setCenterAxesVisibility(bool)PclUtils::PCLVis
setCenterOfRotation(double x, double y, double z)PclUtils::PCLVis
setCenterOfRotation(double xyz[3])PclUtils::PCLVisinline
setCurrentSourceObject(ccHObject *obj, const std::string &viewID)PclUtils::PCLVis
SetDataAxesGridProperties(const std::string &viewID, const AxesGridProperties &props)PclUtils::PCLVis
setLightIntensity(double intensity)PclUtils::PCLVis
setLightMode(const std::string &viewID, int viewport=0)PclUtils::PCLVis
setLineWidth(const unsigned char lineWidth, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setMeshOpacity(double opacity, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setMeshRenderingMode(MESH_RENDERING_MODE mode, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setMeshShadingMode(SHADING_MODE mode, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setModelViewMatrix(const ccGLMatrixd &viewMat, int viewport=0)PclUtils::PCLVis
setOrthoProjection(int viewport=0)PclUtils::PCLVis
setParallelScale(double scale, int viewport=0)PclUtils::PCLVis
setPerspectiveProjection(int viewport=0)PclUtils::PCLVis
setPointCloudOpacity(double opacity, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setPointCloudUniqueColor(double r, double g, double b, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setPointPickingEnabled(bool state)PclUtils::PCLVisinline
setPointSize(const unsigned char pointSize, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setRotationFactor(double factor)PclUtils::PCLVis
setScalarFieldName(const std::string &viewID, const std::string &scalarName, int viewport=0)PclUtils::PCLVis
setShapeOpacity(double opacity, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setShapeShadingMode(SHADING_MODE mode, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setShapeUniqueColor(float r, float g, float b, const std::string &viewID, int viewport=0)PclUtils::PCLVis
setupInteractor(vtkRenderWindowInteractor *iren, vtkRenderWindow *win)PclUtils::PCLVis
showOrientationMarkerWidgetAxes(vtkRenderWindowInteractor *interactor)PclUtils::PCLVis
showPclMarkerAxes(vtkRenderWindowInteractor *interactor=nullptr)PclUtils::PCLVis
syncAllScalarFieldsToVTK(const std::string &viewID, ccPointCloud *cloud, int viewport=0)PclUtils::PCLVis
synchronizeGeometryBounds(int viewport=0)PclUtils::PCLVis
ThreeDInteractorStylePclUtils::PCLVisprotected
toggleActorPicking()PclUtils::PCLVisinline
toggleAreaPicking()PclUtils::PCLVis
ToggleCameraOrientationWidget(bool show)PclUtils::PCLVis
toggleOrientationMarkerWidgetAxes()PclUtils::PCLVis
togglePointPicking()PclUtils::PCLVisinline
transformEntities(const CC_DRAW_CONTEXT &context)PclUtils::PCLVis
TwoDInteractorStylePclUtils::PCLVisprotected
updateCaption(const std::string &text, const CCVector2 &pos2D, const CCVector3 &anchorPos, double r, double g, double b, double a, int fontSize=10, const std::string &viewID="caption", int viewport=0)PclUtils::PCLVis
updateCenterAxes()PclUtils::PCLVisvirtual
updateNormals(const CC_DRAW_CONTEXT &context, const PCLCloud::Ptr &smCloud)PclUtils::PCLVis
updateScalarBar(const CC_DRAW_CONTEXT &context)PclUtils::PCLVis
UpdateScreen()PclUtils::PCLVis
updateShadingMode(const CC_DRAW_CONTEXT &context, PCLCloud &smCloud)PclUtils::PCLVis
updateTexture(const CC_DRAW_CONTEXT &context, const ccMaterialSet *materials)PclUtils::PCLVis
zoomCamera(double zoomFactor, int viewport=0)PclUtils::PCLVis
~ecvGenericVisualizer()=defaultecvGenericVisualizervirtual
~ecvGenericVisualizer3D()=defaultecvGenericVisualizer3Dvirtual
~PCLVis()PclUtils::PCLVisvirtual