ACloudViewer  3.9.4
A Modern Library for 3D Data Processing
ShaderMan Member List

This is the complete list of members for ShaderMan, including all inherited members.

DestroyShaders()ShaderManstatic
FilterImage(FilterProgram *filter, GLTexImage *dst, GLTexImage *src, GLTexImage *tmp)ShaderManstatic
FilterInitialImage(GLTexImage *tex, GLTexImage *buf)ShaderManstatic
FilterSampledImage(GLTexImage *tex, GLTexImage *buf)ShaderManstatic
HaveShaderMan()ShaderManinlinestatic
InitShaderMan(SiftParam &param)ShaderManstatic
s_bagShaderManstatic
SelectInitialSmoothingFilter(int octave_min, SiftParam &param)ShaderManstatic
TextureCopy(GLTexImage *dst, GLTexImage *src)ShaderManstatic
TextureDownSample(GLTexImage *dst, GLTexImage *src, int scale=2)ShaderManstatic
TextureUpSample(GLTexImage *dst, GLTexImage *src, int scale)ShaderManstatic
UnloadProgram()ShaderManstatic
UseShaderCopyKeypoint()ShaderManstatic
UseShaderDebug()ShaderManstatic
UseShaderDescriptor(int gtex, int otex, int dwidth, int fwidth, int width, int height, float sigma)ShaderManstatic
UseShaderDisplayDOG()ShaderManstatic
UseShaderDisplayGaussian()ShaderManstatic
UseShaderDisplayGrad()ShaderManstatic
UseShaderDisplayKeypoints()ShaderManstatic
UseShaderGenListEnd(int ktex)ShaderManstatic
UseShaderGenListHisto()ShaderManstatic
UseShaderGenListInit(int w, int h, int tight=1)ShaderManstatic
UseShaderGenListStart(float fw, int tex0)ShaderManstatic
UseShaderGenListStep(int tex, int tex0)ShaderManstatic
UseShaderGenVBO(float width, float fwidth, float size)ShaderManstatic
UseShaderGradientPass(int texP=0)ShaderManstatic
UseShaderKeypoint(int texU, int texD)ShaderManstatic
UseShaderMarginCopy(int xmax, int ymax)ShaderManstatic
UseShaderOrientation(int gtex, int width, int height, float sigma, int auxtex, float step, int keypoint_list)ShaderManstatic
UseShaderRGB2Gray()ShaderManstatic
UseShaderSimpleOrientation(int oTex, float sigma, float sigma_step)ShaderManstatic
UseShaderZeroPass()ShaderManstatic